For a successful Visual Study you must provide a variety of sources both primary and secondary. See below for a list of secondary sources you could use to start with. Collecting and using a broad range of resources will be essential to you meeting IE1.
LINKS:
For an example of an A+ Visual Study:
http://www.sace.sa.edu.au/documents/652891/e70a178f-ce7e-4c24-bd61-5fdeba56f019
For interviews with Professional Designers:
http://www.thegnomonworkshop.com/news/interviews/
For YouTube clips highlighting the Design process:
http://www.youtube.com/FZDSCHOOL
BOOKS:
To start with:
Aristides J. (2011). Lessons in Classical Drawing: Essential Techniques from Inside the Atelier. New York: Watson-Guptill.
Bridgman G.B. (1973). Constructive Anatomy. New York. Dover.
Edidin R. (2013) The Art of the Last of Us. Milwaukie: Dark Horse Books
Gurney J. (2010). Color and Light: A Guide for the Realist Painter. Kansas City: Andrews McMeel Publishing.
Hogarth B. (1996) Dynamic Figure Drawing. New York: Watson-Guptill.
Imagine FX. (2011). Fantasy Creatures. London: Herron.
Le K; Yamada M; Yoon F; Robertson S. (2005). The Skilful Huntsman. Culver City: Design Press Studios.
Lee S; Buscema J. (1978) How to Draw Comics the Marvel Way. New York: Fireside
Robertson S. (2013). How to Draw: drawing and sketching objects and environments from your imagination. Culver City: Design Studio Press.
For interviews with Professional Designers:
Sharrad K, Thomas M. (2013). Creative Essence: Creatures. Adelaide: Ballistic Publishing.
Wade D, Snonswell M. (2005) d'artiste: Digital Painting. Mylor: Ballistic Publishing
Wade D, Hellard P. (2007) d'artiste: Character Modeling 2. Mylor: Ballistic Publishing
Wade D, Hellard P. (2008) d'artiste: Concept Art. Mylor: Ballistic Publishing
Wade D. (2011) d'artiste: Character Design. Mylor: Ballistic Publishing
Wade D. (2012) d'artiste: Fashion Design. Mylor: Ballistic Publishing
DVDS:
Aaron Sims - Gnomon Workshop (Director). Designing Creatures in Photoshop [Motion Picture].
Ben Mauro- CDW Studios (Director). ZBRUSH FOR CONCEPT ARTISTS. Vol 1 + 2+ 3 [Motion Picture].
Bryan Wynia - CDW Studios (Director). CREATURE SCULPTING IN ZBRUSH. Vol 1 [Motion Picture].
Carlo Arellano - CDW Studios (Director). Creature Design For Games. Vol 1 + 2 [Motion Picture].
Keith Thompson - Gnomon Workshop (Director). Character Design Techniques [Motion Picture].
Sang Jun Lee - Gnomon Workshop (Director). Creature and Character Design [Motion Picture].
Terry Lane- CDW Studios (Director). Visual Development for Games Vol 1 + 2 [Motion Picture].
LINKS:
For an example of an A+ Visual Study:
http://www.sace.sa.edu.au/documents/652891/e70a178f-ce7e-4c24-bd61-5fdeba56f019
For interviews with Professional Designers:
http://www.thegnomonworkshop.com/news/interviews/
For YouTube clips highlighting the Design process:
http://www.youtube.com/FZDSCHOOL
BOOKS:
To start with:
Aristides J. (2011). Lessons in Classical Drawing: Essential Techniques from Inside the Atelier. New York: Watson-Guptill.
Bridgman G.B. (1973). Constructive Anatomy. New York. Dover.
Edidin R. (2013) The Art of the Last of Us. Milwaukie: Dark Horse Books
Gurney J. (2010). Color and Light: A Guide for the Realist Painter. Kansas City: Andrews McMeel Publishing.
Hogarth B. (1996) Dynamic Figure Drawing. New York: Watson-Guptill.
Imagine FX. (2011). Fantasy Creatures. London: Herron.
Le K; Yamada M; Yoon F; Robertson S. (2005). The Skilful Huntsman. Culver City: Design Press Studios.
Lee S; Buscema J. (1978) How to Draw Comics the Marvel Way. New York: Fireside
Robertson S. (2013). How to Draw: drawing and sketching objects and environments from your imagination. Culver City: Design Studio Press.
For interviews with Professional Designers:
Sharrad K, Thomas M. (2013). Creative Essence: Creatures. Adelaide: Ballistic Publishing.
Wade D, Snonswell M. (2005) d'artiste: Digital Painting. Mylor: Ballistic Publishing
Wade D, Hellard P. (2007) d'artiste: Character Modeling 2. Mylor: Ballistic Publishing
Wade D, Hellard P. (2008) d'artiste: Concept Art. Mylor: Ballistic Publishing
Wade D. (2011) d'artiste: Character Design. Mylor: Ballistic Publishing
Wade D. (2012) d'artiste: Fashion Design. Mylor: Ballistic Publishing
DVDS:
Aaron Sims - Gnomon Workshop (Director). Designing Creatures in Photoshop [Motion Picture].
Ben Mauro- CDW Studios (Director). ZBRUSH FOR CONCEPT ARTISTS. Vol 1 + 2+ 3 [Motion Picture].
Bryan Wynia - CDW Studios (Director). CREATURE SCULPTING IN ZBRUSH. Vol 1 [Motion Picture].
Carlo Arellano - CDW Studios (Director). Creature Design For Games. Vol 1 + 2 [Motion Picture].
Keith Thompson - Gnomon Workshop (Director). Character Design Techniques [Motion Picture].
Sang Jun Lee - Gnomon Workshop (Director). Creature and Character Design [Motion Picture].
Terry Lane- CDW Studios (Director). Visual Development for Games Vol 1 + 2 [Motion Picture].